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Post by Iota on May 6, 2010 2:43:09 GMT -5
An Endowment is a special advantage given to hunters. They are used to help hunters within the conspiracy hunt down and kill or capture supernatural creatures. Endowments vary wildly in nature and depend on the origins, motivations, and methods of the conspiracies themselves. Members of conspiracies are granted Endowments due to a conspiracy's age, influence, technology, or other factors. Compacts would rarely and cells would never be able to access the resources needed to grant them Endowments. Endowments are considered a Merit, not a Trait, for purposes of character creation and gameplay. Hunters can only have a max of 2 endowments, but to have even one, the characters owner MUST give a very well written back story as to how they acquired these "gifts". Also, remember, they are temporary when used and can cause death for the user if it goes wrong. For the lists of Endowments, please look at the wiki page listed below: whitewolf.wikia.com/wiki/Endowment
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